This should create a default "mountain" terrain that is auto-generated inside your Vue scene.įor the sake of time, we'll leave this auto-generated terrain as-is.ĭouble click this terrain in one of the Perspective views, or right click the newly created Terrain in the Layers panel, and choose "Edit Object".Īlong the top toolbar inside the Terrain Editor, look for the "2x" button to "double the terrain resolution" To start, open your version of Vue to a new scene. This tutorial should apply to any Vue version from about 7 and up. Modules for VUE 2015 - RenderUp on cornucopia3d This may not include exported heightmaps or models, but Render watermarks can be removed by purchasing the RenderUp module for about $69USD VUE Pioneer 2015 is now free for non-commercial use, but carries a watermark on Rendered images. Landscape Visualization with e-on software The different Landscape Visualization editions can be found over on the E-on software website: XStream edition is not critical, but this is the version I will be using for this tutorial. * Working with weightmaps for texturing will be covered in the next tutorial. * And finally importing it into Unreal Engine 4. * Exporting landscapes from Vue as either heightmap (Heightfield) or OBJ mesh ![]() * Setting up a basic terrain generation in e-on software's Vue xStream Welcome to the first part in my Vue Series of tutorials.
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